Full Performance/Mocap

30th Nov / 1st Dec 2019

The more dynamic course. Focusing on beginner to advanced motion capture techniques, character/creature creation, as well as performance capture cinematics work. This 2 day workshop is suitable for every type of performer, especially those who have or wish to have a more physical skill-set in any discipline. No previous experience is needed to take this course.

Day 1 : An introduction to the volume, terminology,  prop work and environments along with game mechanics exercises and industry advice.

Day 2 : It will focus on full performance capture including head cam use, creature design, monologues and group scene cinematics work.

 

Show reel material included free of charge.

Dates: 30th Nov/1st Dec 2019

Price: £650 

Location: Creative Assembly

13 - 14 April 2019

Full Performance/Mocap
Full Performance/Voice

Coming soon

Our full performance/ Voice over training has been designed for those who wish to gain an understanding of voice-over work within the game industry. Focusing on beginner to advanced performance capture and VO techniques, script work, character choices and range. Our specialist mentors will help you to discover methods for analysing different vocal energies, pace and range helping you expand your career into this side of games work. No previous experience is needed to take this course.

Day 1 - A basic intro to motion capture, terminology and ingame locomotion techniques leading to voice production, character design, script and voice reel analysis,  

Day 2 - Will focus on full performance capture including head cam use, multiple monologue, group scene cinematics work and vocal health advice. 

Show reel material included free of charge.

Dates: Coming soon

Price: £700 

Location: Ealing Studios

Coming soon

Directors/Animators

This practical course aims to teach directors, animators and developers how to get the best out of actors, stunt specialists and non-actor performers. The program is designed to give you the confidence and insight to craft cinematics along with exploring variance for in-game locomotion.

 

In this 2 day workshop you will learn about the technology and terminology of a professional volume, preparation and planning of a shoot and take part in a R&D session for your own projects or experimentation with the professional performance capture artists provided.

 

Show reel material included free of charge.

Dates: Coming soon

Price: TBC

Location: Ealing Studios

Subscribe Now

Stay in Synch

Studio Address:

Ealing Studios, Ealing Green, London, W5 5EP

© 2019 by Performance Captured Academy